Speak - AI Assistive Communication app

Speak is designed to help individuals with speech difficulties communicate more effectively by capturing their spoken words, enhancing clarity, and interpreting their intended message for listeners

Role

UI/UX Designer

Time line

4 weeks

Key focus Areas

User research

Prototyping

A/B Testing

Wireframing

Design System

AI

Problem

ome people speak so faintly or unclearly that others can’t understand them unless they lean in very close. This makes everyday communication slow, frustrating, and often ineffective

Solution

Speak helps people with speech difficulties express themselves more clearly by capturing their voice, enhancing clarity, and interpreting their intended message for others

Design Process

How I approached and solved the problem

UNDERSTAND

DEFINE

IDEATE

DESIGN

TEST

User research

Through research and observation of people with speech difficulties, I found common challenges like limited self-expression, social isolation, and the fear of being misunderstood. These insights showed a need for tools that promote clearer communication and inclusion

Key insights from the survey

The findings revealed four recurring concerns experienced by individuals with speech impairments:

  • Difficulty with verbal communication

  • Feeling isolated or excluded

  • Limited ability to express themselves fully

  • Fear of being misunderstood

Target Audience

  • People with speech impairments

  • Stroke or injury recovery patients

  • Caregivers and support professionals

Empathy map

Understanding what users see, feel, say, and struggle with helped me step into their world and design with more clarity and care

User Journey Map

Mapping the emotional experience of users with speech difficulties helped uncover where communication breaks down and where Speak can truly make a difference

User Flow

The user flow helped translate research insights into a clear path through the product, solving key interaction and navigation challenges

Final Interaction Flow

This flow shows how Speak guides users from starting a message to delivering it clearly, solving real pain points through each screen

Other Screens

Other important views designed for a complete product experience

Impact

How the design improved the experience for real users

Reduced communication steps by 35% with quick-access phrases and AI support

Improved clarity and user confidence through tone control and real-time transcription

50% increase in task success during simulated speech interactions

© 2025 TOLUWASE ADEDAYO

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